Creative Direction
VR / AR / Mixed Reality
R&D Prototyping
Experiential Installations 
Creative Technology
Engineering & Fabrication

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MOS + Intel  /VR Karts

VR & MR, Physical Computing, Engineering, Prototyping
2018


Virtual Reality.  While driving a Go-Kart.

Intel asked MOS to come up with a cool project that incorporates their new Intel NUC and VR.  

In collaboration with MOS, Intel, and K1 Speedway; POLYGONFUTURE provided LIDAR scanning, custom engineering, fabrication, and interactive physical computing solutions to make this project come to life.

The initial design challenge of this project involved creating a mobile VR platform that could withstand the intense driving conditions of a 30MPH go-karting experience. Utilizing CNCing, custom 3D printed shock proof components, and metal milling, we were able to create a strong and durable solution that protected both the driver and our valuable VR rig that could withstand the abuse of the track. 

The most important aspect of our involvement in this project was to create a custom suite of electronic sensors, that allowed the functional controls of the real world Kart to be transferred into a tactile and responsive interface for our post-apocalyptic Tokyo Unreal Engine VR experience.  




TECHNIQUES
LIDAR
ARDUINO
UNREAL ENGINE
3D PRINTING
CLIENT
Master of Shapes (MOS)
CREDITS

Creative Technologist: Jonathan Moore
Engineering & Fab: Jonathan Moore, Justin Rice, Andy Meyers
Motion Capture: BlackTrax Tracking










“Everything is becoming science fiction. From the margins of an almost invisible literature has sprung the intact reality of the (21st) century.” - J.G. Ballard